Free skill
Tactile design is a free UI design skill for Claude Code and other coding agents. It gives them rules for layout, typography, surfaces and motion, drawn from the decisions I make in product work.
I want an interface to feel considered before you can explain why. You know what you can press. You can tell what belongs together. When something moves, you understand what just happened. Those small decisions are what this skill is for.
npx skills add kosta4a/tactile-designEvery example below has two versions: one built by an agent on its own, one with the skill. Drag the divider and try the controls. Pay attention to what each version asks you to figure out.
A button makes a promise: you can do something here. Its shape invites the press; its response tells you the interface felt it.
Release this session?
Its browser closes and anything still running in it stops.
A chart is a way to ask a question of the data. I want the answer to become easier to see as you explore it.
Sessions
Last 24 hours
998
Sessions
Last 24 hours
998
A good table lets you settle into a rhythm. Once you understand one row, the next should ask very little of you.
When a sheet follows your hand, you feel in control of it. The moment it stops listening, the interface starts feeling like a sequence you have to sit through.
A setting is a small commitment. You change it and expect the product to make the new state unmistakable.
Opening a menu should feel like reaching into the control you just pressed. That connection matters when the page is already asking you to keep track of a lot.
Writing takes concentration. A text field should protect it, especially on a phone, where a disappearing keyboard can break your train of thought.
Run this command in your project’s terminal and choose your coding agent in the installer:
npx skills add kosta4a/tactile-designThen ask your agent to use tactile-design on a specific screen, for example: “Use tactile-design to improve this billing page.”
Install the Tactile design skill with npx skills add kosta4a/tactile-design, then use it on this project. Go through the UI part by part: buttons, cards, tables, charts, dropdowns and sheets, and make each one feel like something you can actually press. Show me a before and after for each one so I can compare.
The skill gives your agent the rules. In 4hands, I walk you through the decisions behind them, with lessons and live demos.
Explore the 4hands library